by Audio Damage, Inc.
A long-time studio standard, now finally available for iOS! This is a direct 1:1 port of Audio Damage's Eos 2 desktop plug-in, identical in every way to the Eos you know and love. This download includes an AUv3 App Extension for use in AUv3-savvy hosts like AUM, AudioBus, GarageBand, Cubasis, and Auria Pro. Also included is a stand-alone application with Inter-App Audio.
Eos 2 consists of four high-quality custom-designed reverb algorithms, made with the modern production environment in mind. Three different plate simulators and our own Superhall algorithm give you a broad palette of reverb, and the easy-to-understand interface makes adjusting the algorithms to suit your track incredibly simple.
Want a traditional dark plate reverb? Eos 2 can do that. How about a short, dense room sound for your drum buss? Not a problem. But where Eos 2 really comes in to its own is when you drop Superhall on your piano or synthesizer tracks. The incredibly long modulated hall sounds of Eno-style ambience are where Eos 2 thrives, something that is not possible with convolution 'verbs.
> Four reverb algorithms designed for Audio Damage by ValhallaDSP, including three separate plate algorithms and our own unique SuperHall, a rich, densely modulated, extra-long hall algorithm designed for ambient and synthesizer music.
> Full control over the reverb early reflections and tail, with modulation and equalization control, to sculpt the density and tonal characteristics to your needs.
> All presets from the desktop version included, and you can even share presets among all versions of Eos 2 using the copy/paste mechanism.
> AUv3 and IAA standard.
> Note that Eos 2 is a dense, heavily modulated algorithmic reverb, and as such may be somewhat heavy on the CPU, especially on older devices. For best results, use a single instance as a send.
by Audio Damage, Inc.
One of the original buffer effects, and still one of the best, Replicant is essentially a randomized looper/buffer reverse, with a randomized stutter effect inside the loop. From a simple delay or panning effect, on up to massive random "instant Autechre" beat mangling, Replicant is a capable plugin well in line with today's electronic music styles. Stuttering buffers and filter drops are easy to program, and the comprehensive randomization features give it a mind of its own, if so desired. If you're looking to add some chance to your production, you've come to the right place!
IMPORTANT!!!! PLEASE READ!!!
Replicant 2 is a tempo-based effect, and requires a host that provides transport information. A standalone application is supplied, but it requires an Inter-App Audio connection to a host with a transport to work. We strongly advise using the (identical) AUv3 instead. We recommend BeatMaker 3, AUM, Cubasis, ModStep, GarageBand, AudioBus 3, and similar AUv3 hosts that have a transport.
And finally, we have made an iPhone version available for cross-compatibility, but note that the controls are very small. It can be difficult to use in this context, and we do not recommend it.
Replicant 2 is an aggressive buffer-rearranger. It is primarily meant for percussive straight-time material such as drum loops. If the track has a lot of swing, we suggest using loop sizes no smaller than 1/8, as shorter times will nip off the front of the off-beat slices. Furthermore, on legato material Replicant 2 will inevitably choose slice times that contain non-zero-crossing samples. Hence, you will hear clicking on duller material with long decays. This is expected and known. It is a glitch effect. 🙂
Replicant 2 for iOS is otherwise identical to our Replicant 2 desktop plugin. Visit the Audio Damage website for audio samples, a video overview, and a full manual.
» Tempo-based delay and looping effects, from 1/128th note to an entire measure.
» Stutter adds further subdivisions, down to a 1/16384th note (otherwise known as a "tone".)
» Seven independant randomization controls, for subtle changes or extreme aleatoric madness, including a global randomize button.
» Our unique "Hold" feature, to store a random sequence you like.
» Resonant low-pass and high-pass filters that change over time.
» Pan position that changes over time.
» Two separate direction modes, for entire events or individual repeats, with randomization.
» Front panel triggering of loop events for live playing of effects.
by Audio Damage, Inc.
A true powerhouse of audio warfare, Grind puts the "damage" in Audio Damage. From subtle tube-style saturation to full-on mangled wavetable distortion, Grind is a Swiss Army Knife of sound design. This effect consists of three main blocks: wavetable lookup, in to algorithmic saturation/distortion/, and finally to a multi-mode filter with eleven different topologies, from your favorite four-pole lowpass ladder filter, to the 18dB screaming acid, to more subtle toolbox filters like notch. Driving it all is a tempo-synced LFO for rhythmic filtering and grinding.
Grind is code-identical to our VST/AU/AAX version, and can even load its presets. Take your favorite destruction plug on the road with you in this AudioUnits v3 version. Also includes a stand-alone app.
> Input gain and gate
> Wavetable lookup distortion module with LFO modulation over 15 wavetables, and control over window size and phase. This replaces the input sample with one chosen from the selected wavetable based on input level.
> Algorithmic distortion module. Apply one of eleven different distortion/saturation algorithms to the signal, for everything from subtle tube-style harmonic saturation to full sine driver craziness.
> Multi-mode filter with eleven different topologies, from popular vintage synth filters to studio carving tools. The filter frequency is an LFO modulation target, making this worth the price of admission for the filter alone.
> Tempo-synced LFO. In an AUv3 host, Grind's LFO automatically syncs to your host, and can provide rhythmic interest to virtually any track. Mod the filter, for timbral interest, or mod the wavetable, for the full Grind destructo-effect!
> A mix control rounds out this easy-to-use, yet deceptively intense effect. Add a little or add it all, Grind is a multi-effect that will bring any sound to life.
by Audio Damage, Inc.
Axon 2 is a drum synth driven by artificial intelligence. (Well, "intelligence" might be a strong word. Artificial something-or-other.) An experimental instrument, Axon uses a modified artificial neural network as a sequencer, and features seven FM-based percussion voices, that are really a single 18-operator FM voice.
If that sounds weird, you ain't seen nothing yet. It is surprisingly intuitive once you get the knack of it, and is capable of all-new, complex rhythms that repeat in surprising ways. It often gets referenced as a "random sequence generator," but there is nothing random in Axon; it is entirely determinative.
The sequencer features seven "neurons" that trigger a voice and send a pulse when they have received a predetermined number of pulses. You can wire the output of any neuron to the input of any other (with built-in loop detection to prevent runaway feedback), and in this manner pre-program the artificial neural network without having to go through a "learning" phase.
The seven individual drum voices, each triggered by its attendant neuron, are 2-operator FM voices in a configuration to best make percussion sounds, with additional FM and AM busses that all voices send to and receive from. Each voice has a HPF, distortion circuit, and white noise generator to provide a full range of percussion-oriented voicing individually, while interacting with each other in new and unique ways.
• Artificial Neural Network sequencer features seven neurons, and is easily programmed to create strange new repeating rhythms.
• Seven FM percussion voices that also buss together to create a single monolithic complex percussion synthesizer.
• Full mixer with pan, level, mute, and solo on each voice.
• Built-in stereo delay with X/Y pad control over feedback and filter frequency, for live playability.
• MIDI input, including Bluetooth MIDI, for driving Axon from DAW and hardware sequencers, and Virtual MIDI Output (standalone only) for driving other software with the Axon sequencer.
• Inter-App Audio, including transport synchronization, in standalone mode.
• Internal transport for non-synchronized playback.
• Resizable vector-based user interface.
• Drawn reciprocation dingle arm to reduce sinusoidal depleneration.
• XML-based cross-platform, human-readable preset system, with copy/paste, for easy transferring of your own presets and third-party offerings.
Please Note: This application will work fine on an iPad Mini, but the user interface may be difficult to use due to the size.
by Audio Damage, Inc.
The original dub delay effect, Dubstation has been a go-to effect in the production toolbox for over a decade and a half with good reason. Now available on iOS, this 1:1 code-identical port of the desktop version of Dubstation brings this classic effect to the mobile production studio.
Easy to use and understand, Dubstation works just like a hardware delay pedal. True stereo operation and a nice saturated feedback path provide an instant-classic delay effect that has been used in thousands of commercial tracks.
>> Tempo-synchronized or millisecond timing.
>> True stereo dual time mode, single time mode, or ping-pong.
>> EQ and saturation control on the feedback path, for tonal control.
>> LFO to delay time, for chorus and tape effects.
>> Tempo-synced stereo looping ("infinite mode") with sound-on-sound and reverse.
>> Heavily optimized for extremely low CPU usage. Use as many as you want, even on an older device.
>> Factory and user presets that can be copied to and from the desktop version.
>> Audio samples and manual available at the Audio Damage website.
by Audio Damage, Inc.
Full manual available at the Audio Damage website.
Phosphor is an unique instrument modeled on the alphaSyntauri, a vintage digital additive synth from the early 80s. The original alphaSyntauri required an Apple //e to operate, but we've gone ahead and eliminated the middle-man, and now you can have this classic digital synth in your iOS device, no 5.25" floppy drive necessary!
Featuring two additive oscillators (with the original 16 partial complement of the alphaSyntauri, or optionally with 32 or 64 partials), each with its own amp envelope, Phosphor's topology closely follows the alphaSyntauri, while adding many modern features such as full velocity control, a much more extensive modulation routing system, tempo synced LFOs, a pair of delays, and two monophonic modes. The noise and oscillators are able to work in the original alphaSyntauri "low-resolution" modes, or can be run in modern high-resolutions. Phosphor can accurately model the original sounds of the alphaSyntauri, yet still provide new paths for sonic exploration.
• Two complete oscillator/envelope sections modeled on the original topology of the alphaSyntauri.
• Each set of partials can run in "lo-fi" mode, emulating the gritty digital voicing of original, or in a modern mode for alias-free sines.
• The noise can be either "lo-fi" digital shift-register noise per the original, or modern white noise.
• Two complete delay sections with LP/HP filtering and cross-feedback.
• Two tempo-syncable LFOs with multiple modulation destinations.
• A large complement of presets included that show off the extensive sound generating capabilities of Phosphor, including some famous alphaSyntauri presets directly ported from the original.
• XML preset system, with copy-to-clipboard, for sharing presets in forums and with your friends.
• AudioUnits V3 version for use in all AUv3 hosts, like AudioBus 3, AUM, BeatMaker 3, Cubasis 2, GarageBand, etc.
• Standalone version (with full single-panel UI) with Inter-App Audio and BlueTooth MIDI capability.
• iPhone version coming soon!
by Audio Damage, Inc.
What do you do when you need the sidechain pumping effect in an iOS DAW that doesn't have sidechaining? Pumphouse to the rescue!
Pumphouse is a simple and excellent compressor (taken straight from our RoughRider 2 codebase) coupled with a step sequencer driving an envelope generator. In this manner, you can sidechain-compress your pads or bassline against a 1-measure pattern, no other inputs required.
With an easy-to-understand interface, Pumphouse is a quick method for getting That Sound.
Pumphouse requires transport information to work. Please note that some iOS AUv3 hosts do not have a transport. (At this time, Auria Pro that we're aware of.) There is an Inter-App Audio version supplied, but it also requires transport info.
We have tested and approve the AUv3 with AudioBus 3, Cubasis, GarageBand, AUM, ModStep, Zmors Modular, and Beatmaker 3.
Description:Installs both an AudioUnit V3 effect, for hosts that support that format (Cubasis, Beatmaker 3, AUM, AudioBus, GarageBand, etc.) and a stand-alone effect with Inter-App Audio.
Take our classic Liquid through-zero flanger, Fluid multi-mod chorus, Vapor diffusion chorus, and FreqShift frequency shifter (from our Eurorack hardware line) and put them all in one plug-in, and you have a true powerhouse of stereo-insert modulation.
FLANGER: The through-zero flanger mode is our Liquid plugin in all its glory, with Haas Effect "Offset" control and invertible feedback for extra widening.
CHORUS: The chorus mode, based on our original chorus product, Fluid, later extended in to the Dimensions module for Eurorack, has six delay lines modded at different rates for one of the thickest stereo choruses available. The DIM-D mode does what you'd expect, changing the topology to match that venerated box, but with all the control of a modern chorus.
DIFFUSOR: Our Vapor plugin, recreated here as the Diffusor mode, is essentially the diffusion block from a reverb, rewired to act as a chorus. The secret snare weapon of many a producer, this mode is an unique effect that will reward experimentation.
FREQSHIFT: One of our most popular Eurorack-format hardware modules, here thoroughly reworked for the DAW context. Once you use this mode in a slight upwards shift on pads, and you'll never use anything else.